Participation cues: Coordinating activity and collaboration in complex online gaming worlds

Elizabeth L Keating, Chiho Sunakawa

    Research output: Contribution to journalArticle

    • 32 Citations

    Abstract

    The development of digital communication technologies not only has an influence on human communicative practices, but also creates new spaces for human collaborative activity. In this article we discuss a technologically mediated context for interaction, computer games. Closely looking at interactions among a group of gamers, we examine how players are managing complex, shifting frameworks of participation, the virtual game world and the embodied world of talk and plans for action. Introducing the notion of participation cues, we explain how interactants are able to orient to, plan, and execute collaborative actions that span quite different environments with quite different types of agency, possible acts, and consequences. Novel abilities to interact across diverse spaces have consequences for understanding how humans build coordinated action through efficient, multimodal communication mechanisms. (Computer-mediated communication, language and technology, gaming, gesture, participation, multimodality)*

    LanguageEnglish (US)
    Pages331-356
    Number of pages26
    JournalLanguage in Society
    Volume39
    Issue number3
    DOIs
    StatePublished - Jun 1 2010

    Fingerprint

    participation
    multimodality
    computer-mediated communication
    computer game
    interaction
    communication technology
    communication
    ability
    language
    Gaming
    Participation
    Group
    Interaction
    Multimodal Communication
    Orient
    Multimodality
    Players
    Communication Technologies
    Computer-mediated Communication
    Gesture

    ASJC Scopus subject areas

    • Language and Linguistics
    • Sociology and Political Science
    • Linguistics and Language

    Cite this

    Participation cues : Coordinating activity and collaboration in complex online gaming worlds. / Keating, Elizabeth L; Sunakawa, Chiho.

    In: Language in Society, Vol. 39, No. 3, 01.06.2010, p. 331-356.

    Research output: Contribution to journalArticle

    Keating, Elizabeth L ; Sunakawa, Chiho. / Participation cues : Coordinating activity and collaboration in complex online gaming worlds. In: Language in Society. 2010 ; Vol. 39, No. 3. pp. 331-356.
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